That is why we have one default camo that makes it easy to differentiate between countries - olive color for the US, sand color for the UK, and grey color for Germany. However, it changed depending on the time and war theater. We know that camo is an important part of WW2 history. We use it as a default camo, but there is a powerful customization tool in the game that allows you to customize every unit’s camo and special signs as you think would be most appropriate. In many screenshots, you could see the German units in grey camo which had been used in 1939-1943 but was outdated by the time of the Normandy landings. We have heard a lot of questions about the authenticity of the camo of the German units. What is the right camo for the tank? It is your choice. It may seem a bit far-fetched historically, but it would also be not fully accurate if the German troops were to field only Tigers and Panthers, so we had to include some older tank models as well. *way outdated by 1944, various Panzer III models still fought in Normandy historically, although in small numbers. So, here is the list of available tank units and their preview: Some units appear closer to the end of single-player campaigns, or even available only in multiplayer as they arrived a bit late for the historical operations featured in the game. Headquarters: World War II will be focusing on the Normandy landings, so the list of available units is limited to what was operated during that time. If you would like to know more - please follow the link below to access the full Dev log article. I will present to you all models we plan to have at launch and we will discuss what are the strengths and weaknesses of each playable country. Some of you have been asking about the list of available units in the game - and today we will discuss the topic that is exciting for many - tanks in Headquarters: World War II. It is Oleksandr from Starni Games with the new Dev log entry.
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